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![]() ![]() ![]() Unlike the other games in the series, The Sims Medieval concentrates more on the RPG style of gameplay, aspects such as character creation, simulation, and architectural elements taking a back seat in favor of actions that evolve your character. There are several types of professions you can choose from, each with their unique abilities monarchs, wizards, spies, priests and bards are just some of the various classes available. In this installment of the Sims series, you are free to build your own kingdom by successfully completing the quests that take place in a medieval inspired environment. Banished tests the players’ city management skills challenging them to evolve and learn new things. The goal is to keep your population healthy, happy and well-fed and to build different constructions such as houses, blacksmith shops, hospitals, farms, and schools in order to expand your city. The citizens of the town are similar to a resource that needs to be managed, the player having to give them various tasks such as building, fishing or hunting. Scout all 8 banqueting goods in 24 hours.Banished is a city-building strategy game where you lead a group of outcasts to grow and maintain a settlement. Send a number of Inquisitons in 24 hours.ĭestroy a number of bandit camps in 24 hours. Raise an amount of Gold through trade in 24 hours.įorage an amount of banquet goods in 24 hours.ĭestroy a number of Wolf Lairs in 24 hours.Ĭapture an amount of Parish Flags in 24 hours. Scout all 4 stockpile resources in 24 hours. Kill an amount of enemy troops in 24 hours. Uncover an amount of resource stashes within 24 hours.įorage an amount of stockpile resources in 24 hours. Introduce yourself to another player using the in-game mail.ĭonate packets of goods to a parish town building.Ĭonstruct an amount of village buildings within 24 hours. If a there is not enough room to store all of the rewards from a Quest in your Granary or Stockpile, you will be presented with a confirmation screen. (b)Report The Player and House officers recieve (a) If Glory is selected as a Quest reward. The player and the officers of his/her house will receive a report, which will show the number of point received, if the Glory points are selected as the reward (B). ![]() If a player chooses the glory points for his or her house as a Quests reward, a confirmation message will appear in the Quests screen (A). If the player is not a member of a House then the option of the Glory points reward will not be given. Wiki note : Glory points require the player to be a member of a House in order to receive the reward. The player decides which they would like to receive when redeeming the reward. Later Quests give the option between one of two rewards. Resources and food rewards require the player to select which village they would like to redeem the reward for. The rewards vary for each Quest but can be one or more of the following: Players are rewarded for completing all Quests in the game. Wiki note : The honour circle does not affect completing Quests. This text will give players additional information about Quests and the requirements for completing them. The user can then redeem their reward.īy clicking on the Text in the Objective players can access the Quest Help Text. Whenever a Quest is completed, the Grail icon will flash and the user will receive a report informing them that they have completed the Quest. Players can view a list of all completed quests by clicking on the “Completed Quests” text. All abandoned quests can be restored by clicking the “Restore” button at the bottom of the list of available Quests. To abandon a Quest, whether the Quest is active or not, click on the red Cross icon. To activate a Quest, click on the green Tick icon. Players can view a Quests objectives and rewards by clicking on the Quest title. Quests become available as the player ranks up and also when previous Quests are completed. Not all Quests are available to players at once. Quests can be viewed, activated and abandoned from the Grail icon on the top menu bar of the main Stronghold Kingdoms interface. ![]()
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